DEVELOPMENT OF AN ANDROID APP BASED ON AUGMENTED REALITY FOR TEACHING ANATOMY OF THE HUMAN HEART
Keywords:
Augmented Reality, Android Application, Heart Anatomy, Medical Education, Unity, VuforiaAbstract
Traditional anatomy teaching methods face significant challenges in conveying complex three-dimensional cardiac structures. This research developed an Android-based augmented reality (AR) application to enhance human heart anatomy education. Using Unity game engine integrated with Vuforia SDK, a marker-based AR system was implemented featuring a detailed 3D heart model created in Blender. The application utilizes C# scripting for marker detection, real-time rendering, and camera-based zoom interaction. Testing demonstrated reliable marker tracking (>95% recognition rate), consistent performance (>30 FPS on mid-range devices), and intuitive user interaction enabling multiperspective anatomical exploration. Unlike cumbersome head-mounted display systems, this mobile solution provides accessible, cost-effective anatomy visualization without specialized hardware. The application successfully addresses key limitations in anatomical education by offering immersive, interactive learning experiences that enhance spatial understanding of cardiac structures, demonstrating AR's potential as an effective supplemental tool for medical education.